One strike. One moment.
An instant game played with a single match. Pick your ignition, strike it on the box: if it lights, you win the multiplier; if it stays unlit, the stake is lost. One bet, one strike, one result in under a second: up to 4.85×, with three ignition settings and provably-fair rounds.
Strike is our instant match game. A matchbox sits on a worn wooden table with a single match ready. The player chooses an ignition setting and strikes: sparks fly off the striker, and the match either catches, with a full flame and the return paid, or fizzles out unlit and the stake is lost. Three settings set the risk:
- Steady: ×1.21. Lights most of the time.
- Bold: ×1.94. Could go either way.
- Long shot: ×4.85. Rarely lights, but when it does, the flame pays big.
The matchbox, striker, sparks, smoke and flame are rendered live in the browser, with a procedural flame instead of a looping video, so every strike burns a little differently. The result of each strike comes from the RNG: the setting chosen sets the multiplier and the risk, and nothing in the animation changes the outcome.
Game spec sheet.
| Genre | Instant game · multiplier game · HTML5 casino game |
| Game Type | Single-player instant game: every strike is its own round, with one stake and one payout |
| Round | Choose a setting and a bet, strike once; the match lights or stays unlit, settled in under a second, with a fresh match ready about a second after the strike |
| Settings | Steady ×1.21 · Bold ×1.94 · Long shot ×4.85. The same multipliers at every RTP: only how often the match lights changes |
| Odds (96% RTP) | Steady lights on 79.3% of strikes, Bold on 49.5%, Long shot on 19.8%. The game shows players the multipliers and describes the risk in words; the exact odds are in the operator documentation |
| Payout | A lit match pays the bet × the multiplier (stake included); an unlit match loses the stake |
| Volatility | Chosen by the player: Steady low, Bold medium, Long shot high |
| Max Win | 4.85× bet (Long shot), enforced server-side |
| RTP Variants | 92 / 94 / 96 / 97%, each simulated over 10 million rounds. Payouts round down to the currency's smallest unit; whole-unit stakes are exact |
| Fairness | Provably fair, per-operator toggle; seed committed before the bet; the draw, the ignition result and the payout are verifiable via the in-game panel or the public verification page |
| Platforms | Desktop + mobile (HTML5), with portrait and landscape layouts on phones; demo mode included |
| Delivery | Iframe embed via SDK launch URL |
| Evidence | Written math model, an exact RTP check for every setting and variant, a best-play check confirming no setting beats the RTP, and Monte Carlo RTP evidence per variant |
Why operators pick it.
See it. Then play it.
The same proof. Every game.
4 RTP variants
92 / 94 / 96 / 97% — each a separately calculated, separately simulated math model, selected per market.
Provably fair
Per-operator toggle — seed committed before each bet, outcomes verifiable via the in-game panel or the public verification page using native Web Crypto.
Round persistence & replay
Every real-money round is persisted and reconstructable for dispute resolution. With provably fair enabled, the outcome is also deterministically re-derivable from the committed seed.
Ship Strike under your brand.
White-label deployment, your RTP variant per market, full math documentation and provably-fair verification — through one SDK.