Find your line. Bank it before you bail.

A downhill ski cash-out game: you jump the rocks and ravines yourself, backflips multiply the coins, and you bank whenever you like, up to 500×.

Peak Rush gameplay — a skier launches off the ridge at golden hour toward an arc of coins
500×
Max win
Low → High
Volatility, set by the tricks you choose
Multi-step
Format
Up to 92–97%
RTP variants

Peak Rush is a cash-out run down an endless mountain, played with real controls. Tap to jump the rocks and logs, ride the snow ramps over the ravines, hold in the air to tuck into a backflip, and release to land. Every obstacle carries an arc of coins. Clear it, land it, and the coins reveal their metal on touchdown and add to your multiplier. Backflips multiply that obstacle's coins. Crash and the run is over, and hidden hazards on the mountain can also end a run right after a clean landing. Bank whenever you like.

Game spec sheet.

GenreArcade ski game · cash-out game · HTML5 casino game
Game TypeMulti-step cash-out run: one stake, coins collected obstacle by obstacle, bank any time after the first obstacle
ControlsTap, click or Space to jump; hold in the air to tuck into a backflip; release to land. Bank with C or the Bank button
ObstaclesRocks and logs to jump. Every fourth obstacle is a ravine: the snow ramp launches you, and you land on the far bank
CoinsEvery obstacle carries an arc of coins, collected on a clean landing and revealed on touchdown: bronze +3%, silver +5%, gold +10% or diamond +50% of the current multiplier. A diamond lands on 1 clean landing in 40
TricksA backflip doubles that obstacle's coins, a double backflip triples them, and a triple (ravines only) quadruples them. Ravine coins count double, so a diamond on a ravine triple multiplies the run by 5
RiskA crash (hitting an obstacle, falling short, or landing crooked, still spinning or too hard) loses the stake. Hidden hazards (black ice, a buried rock, a breaking cornice) can end a run right after a clean landing: 1 in 20 plain rock landings, rising with each extra flip and on ravines, up to about 3 in 10 on a ravine triple
PayoutBet × the multiplier at the moment you bank (stake included)
VolatilitySet by the player: plain jumps for steady growth, backflips for bigger coins and bigger risk
Max Win500× the stake per run, enforced server-side. Operators can set a lower cap (100× by default) and the RTP stays exact
RTP VariantsUp to 92 / 94 / 96 / 97% with clean riding: the return is exactly that whichever jumps and backflips you make and whenever you bank. A crash lowers it
FairnessProvably fair, per-operator toggle. The seed is committed before the run, and every obstacle's outcome (coins or hazard) and the payout are verifiable via the in-game panel or the public verification page. Each run records the exact paytable it was priced on
PlatformsDesktop + mobile (HTML5), with touch controls and portrait and landscape layouts on phones; demo mode included
DeliveryIframe embed via SDK launch URL
EvidenceWritten math model, an exact best-play proof that no combination of tricks and bank timing beats the RTP, and Monte Carlo RTP evidence per variant
Peak Rush

Why operators pick it.

A real arcade run: players jump, flip and land themselves, so every run plays differently
The multiplier climbs on every clean landing as the coins reveal their metal, and a diamond on a big trick can multiply the run by 5 in one landing
Every obstacle is a choice: a plain jump for steady growth, or a backflip for double, triple or quadruple coins with a bigger hazard
Bots and modified browsers can't beat it. The hidden hazard prices every coin, so even flawless riding returns exactly the RTP and never more
Four RTP variants with an exact best-play proof; provably fair per operator, with every obstacle verifiable
Built for phones: responsive touch controls, portrait and landscape layouts, and synced music, ambience and sound-effect volumes
Standard on every title

The same proof. Every game.

4 RTP variants

92 / 94 / 96 / 97% — each a separately calculated, separately simulated math model, selected per market.

Provably fair

Per-operator toggle — seed committed before each bet, outcomes verifiable via the in-game panel or the public verification page using native Web Crypto.

Round persistence & replay

Every real-money round is persisted and reconstructable for dispute resolution. With provably fair enabled, the outcome is also deterministically re-derivable from the committed seed.

Ship Peak Rush under your brand.

White-label deployment, your RTP variant per market, full math documentation and provably-fair verification — through one SDK.