One surge. Total chaos.
An instant game played on a live electrical machine. Pick a mode and hit OVERLOAD: current races to five collectors, and every collector it reaches adds to your return. Three purple seals set off a Reactor Breach that connects every live line and boosts the total. One bet, one surge, one result in about a second: up to 10,000×, with three modes and provably-fair rounds.
Overload is our instant electrical game. A reactor core sits at the heart of a working machine: rotors, capacitors, pistons and coils wired to five collectors, each showing its value. The player picks a mode and presses OVERLOAD. Current surges from the core through the mechanisms, contacts close or ground out, and every collector the current reaches adds its value to the return. Purple seals can flare on the live mechanisms, and three or more set off a Reactor Breach: every live line connects, then the total is boosted. Three modes set the risk:
- Spark: collectors from 0.25× to 2×, breach ×2 / ×5 / ×20, up to 100×. Frequent returns, controlled voltage.
- Surge: collectors from 0.5× to 10×, breach ×3 / ×10 / ×50, up to 1,000×. More volatility, more possibility.
- Meltdown: collectors from 2× to 60×, breach ×3 / ×15 / ×100, up to 10,000×. Rare connections, extreme current.
The machine is rendered live in the browser: current pulses along the conductors, capacitors discharge, and the breach core flares violet. The result of each round comes from the RNG. One draw picks the whole configuration (which collectors power, which seals appear and any breach), and nothing in the animation changes the outcome.
Game spec sheet.
| Genre | Instant game · multiplier game · HTML5 casino game |
| Game Type | Single-player instant game: every surge is its own round, with one stake and one payout |
| Round | Choose a mode and a bet, then press OVERLOAD once. A normal round settles in under a second; a Reactor Breach plays out in 3–4 seconds |
| Modes | Spark: collectors 0.25×–2×, breach ×2 / ×5 / ×20, max 100× · Surge: 0.5×–10×, breach ×3 / ×10 / ×50, max 1,000× · Meltdown: 2×–60×, breach ×3 / ×15 / ×100, max 10,000×. The same values at every RTP; only how often the current connects changes |
| Feature | Reactor Breach: 3 seals (Reactor Breach), 4 (Chain Reaction) or 5 (Total Meltdown) connect every live line, then multiply the total by the mode's boost. The smallest breach pays 4× / 21× / 90× before any max-win cap |
| Odds (96% RTP) | Spark returns something on 67.1% of rounds (31.4% above the stake) and breaches 1 round in 46. Surge returns on 37.2% (18.3% above the stake) and breaches 1 in 173. Meltdown returns on 15.9%, always at least 2×, and breaches 1 in 782. The game shows players the collector values and boosts; the exact odds are in the operator documentation |
| Payout | Bet × the total collected (stake included). A total below 1× is a partial return; a grounded-out round loses the stake |
| Volatility | Chosen by the player: Spark low, Surge medium, Meltdown high |
| Max Win | 10,000× bet (Meltdown), 1,000× (Surge), 100× (Spark), enforced server-side. Operators can set a lower cap, from 2× upward, and the RTP stays exact |
| RTP Variants | 92 / 94 / 96 / 97%, each simulated over 30 million rounds (10 million per mode). Payouts round down to the currency's smallest unit; whole-unit stakes are exact |
| Fairness | Provably fair, per-operator toggle. The seed is committed before the bet, and the draw, the full machine configuration (collectors, seals, breach) and the payout are verifiable via the in-game panel or the public verification page |
| Platforms | Desktop + mobile (HTML5), with portrait and landscape layouts on phones; demo mode included |
| Delivery | Iframe embed via SDK launch URL |
| Evidence | Written math model, an exact RTP check for every mode, variant and operator cap from 2×, a best-play check confirming no mode beats the RTP, and Monte Carlo RTP evidence per variant |
Why operators pick it.
See it. Then play it.
The same proof. Every game.
4 RTP variants
92 / 94 / 96 / 97% — each a separately calculated, separately simulated math model, selected per market.
Provably fair
Per-operator toggle — seed committed before each bet, outcomes verifiable via the in-game panel or the public verification page using native Web Crypto.
Round persistence & replay
Every real-money round is persisted and reconstructable for dispute resolution. With provably fair enabled, the outcome is also deterministically re-derivable from the committed seed.
Ship Overload under your brand.
White-label deployment, your RTP variant per market, full math documentation and provably-fair verification — through one SDK.